
TurboLab — Turbocharger Learning Lab
调整 turbocharger geometry,实时观看 physics simulations。
@_m3rl1n · X
Got 2 of em for ya. And a fun little side project literally built by the prompt the above generated:
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调整 turbocharger geometry,实时观看 physics simulations。
@_m3rl1n · X
Got 2 of em for ya. And a fun little side project literally built by the prompt the above generated:

将汽车视频和音乐上传至Machcut,自动生成节拍同步的竖屏编辑。
u/Jonathanproductions · Reddit
We built a tool that automatically edits car videos to phonk beats... here's what it makes We've been building MACHCUT for the past few months. Drop in raw car footage and a phonk track and it produces a beat-synchronized vertical edit automatically. Python engine, not generative AI. Your real footage, automated cutting. The engine runs on A100 GPUs, uses YOLO to pick the best clips from your footage, locks cuts to the beat drop, and outputs vertical 1080p or 4K in about 6 min

Test any PS5, Xbox, Switch or PC gamepad in your browser. Check stick drift, buttons, triggers, deadzone and observed polling rate for free.
FengNianIndie · V2EX
最近玩《黑悟空》时觉得手柄灵敏度有点问题,于是做了个手柄在线检测工具 最近在玩黑悟空时,有时候感觉视角转动不太顺,摇杆回中也有点奇怪。 一开始我不确定到底是游戏里的灵敏度设置、蓝牙连接,还是手柄本身有轻微漂移,所以就找了一些在线手柄检测工具。虽然能用,但有些界面比较乱,有些只能显示简单的按键状态,对死区和轮询率的解释也不太清楚。 于是干脆自己做了一个: 欢迎体验,如果遇到问题,我可以立即修复: https://gamepadbench.com/ 目前可以检测: - 左右摇杆位置和回中漂移 - 按键与模拟扳机输入 - 自定义死区范围 - 浏览器观察到的轮询率 - 浏览器和手柄支持时测试震动 我自己目前主要用 Xbox Series S 手柄通过蓝牙测试,摇杆、按键、扳机和震动都能正常识别。Chrome 和 Edge 的兼容性相对更好,连接后需要先按一下手柄上的任意按键,让浏览器识别设备。 现在比较想收集不同设备的兼容性反馈。如果大家手边有 Xbox 、PS5 、Switch Pro 或其他第三方手柄,可以帮忙试一下。 如果