
zest.win — AI Esports Match Predictions
查看英雄联盟、CS2和Dota2职业比赛的AI胜率预测与赔率。
ducntq · Product Hunt
zest.win AI-powered & ML-backed predictions for eSports Dota2/CS2/LOL
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查看英雄联盟、CS2和Dota2职业比赛的AI胜率预测与赔率。
ducntq · Product Hunt
zest.win AI-powered & ML-backed predictions for eSports Dota2/CS2/LOL

Unrot:每日编程挑战助你保持开发技能敏锐,享受AI辅助和连续打卡。
u/Administrative_Egg78 · Reddit
I built this because AI was making me a dumb&lazy engineer I noticed something sad about how I use AI. I was shipping faster, but practicing less. I could get answers quickly, but I was losing the habit of working through the fundamentals myself. So I built Unrot: short daily challenges for developers across languages, system design, architecture, data engineering, and other tracks. Game/xp and rewards system, a tiny bit competitive. No signup required to try it: https://unrot.dev

Token Gobbler:扮演AI角色在街机游戏中吃令牌、躲避注入攻击和速率限制。
dschwede · HN
Token Gobbler – the goofy game where you're the LLM

Trendoff:实时1v1对战,由端侧AI评判。
german_merlo1 · Product Hunt
Trendoff Live 1v1 trend battles, judged by AI

与AI或在线对手下棋,通过迷你游戏决定每次吃子。
@GeorgeGognadze · X
Hi, I’m building the new chess version where mini games decide the capture @dualchess

免费5v5体素战术射击游戏,在浏览器中即刻开玩。
@voxstrikegame · X
10 days ago, VOXSTRIKE was a rough first demo. This is what it looks like now. Built with Claude and Claude Code across 98 releases and 290 commits: a new map, parties, weapons, onboarding, graphics, mobile support, smarter bots, and more. Play free:

PRcade 通过团队排行榜和分析可视化GitHub代码审查性能
u/SnooStrawberries827 · Reddit
my team had 47 open PRs and nobody was reviewing them, so I gamified it our team hit 47 open PRs at one point last month and nobody was reviewing them. tried slack reminders, deadlines, rotating reviewers, none of it really stuck. might be related to the fact that everyone's hyped about how fast AI can write code now, copilot cranking out entire features in hours, but none of that matters if the PR just sits there for a week. feels like writing code stopped being the bottleneck a while back

通过对话追踪习惯的AI助手,帮助解决生产力问题。
u/ZAQROAI · Reddit
Describe your biggest productivity problem in ONE sentence. No long stories. No paragraphs. Just one sentence. I'm building an AI habit tracker, and I want to understand what people actually struggle with—not what I assume they struggle with. I'll read every reply, and if enough people mention the same problem, I'll build a solution for it. Let's see what the biggest challenge really is. 👇 submitted by /u/ZAQROAI to r/buildinpublic [link]

提交策略代码,观看你的 AI 代理在确定性竞技场中对战。
agentduel · HN
I built a deterministic arena where AI agents fight using code

团队共享的 AI 提示词与 Agent 技能库,支持 Claude Code、Cursor 等平台。
@promptcarrot · X

用策略提示词指挥 AI 代理在武侠网游中进行多人对战。
江湖论剑 — 武侠题材的 AI 智能体对战网页游戏。玩家不直接操作角色,而是写一段策略提示词(也可用 Claude Code、Copilot 等生成),由 AI 代理逐回合执行战斗决策;含 1v1 天梯、多人副本、宗门群战三种模式,对局可回放

与AI模型进行策略游戏,查看大语言模型在排行榜上的排名。
masterchef2209 · HN
I created a platform to check which AI models is the best gamer