
Arrow Go Guard - 免费在线箭头逻辑解谜游戏
在 Arrow Go Guard 中管理生命和时间,挑战故事、每日和无尽模式。
wilddog · V2EX
搞了个摸鱼小游戏 https://arrowgo.net/zh-cn 箭头消除游戏 有独立的闯关模式 有每日挑战 有无尽模式 还支持自己编辑地图
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在 Arrow Go Guard 中管理生命和时间,挑战故事、每日和无尽模式。
wilddog · V2EX
搞了个摸鱼小游戏 https://arrowgo.net/zh-cn 箭头消除游戏 有独立的闯关模式 有每日挑战 有无尽模式 还支持自己编辑地图

用 AI 为演讲、会议和活动创建交互式民调、测验和游戏。
u/molefrog · Reddit
create multiplayer apps that you can play with friends or share with coworkers. Like Slido/Kahoot but you can create your own one with AI. It can build polls, quizzes or games. had this idea for a while, the space isn't new and there is apps like Kahoot that presenters or educators use for polling/quizzes. however the templates are limited, so I decided to ship my own vibe-coding IDE for generating these. you just describe it for example "noise meter: people scream at their phon

为 Dispatch 游戏任务制作的 AI 队伍组建计算器,成功率 95% 以上。
Dispatch Calculator — Steam 上 Dispatch 这个游戏的计算器助手,帮助玩家针对不同任务进行分配人员信息。

一款包含3幕、18个任务、112个场景、角色创建和数值掷骰的文字冒险游戏。
@troychaplin · X
I vibe coded a choose your own adventure game while learning more about the Interactivity API. Theme from @bymilesai and story was me with an assist from Claude! Game contains 3 acts, 18 quests and 112 scenes, character creation, stat rolls and more!


使用开源浏览器工具分析象棋游戏,获得自然语言解释,无需登录。
u/ICARUS_2X · Reddit
Spent 7 months building a FOSS platform for natural-language chess analytics (No LLM) Hey guys, I've released CHONSE2, an open-source game review platform that offers unlimited analysis and move explanations without using hallucination-prone LLMs, running entirely in your browser. chonse2.com But Lichess is free, so why use this? Some have asked. It expands on Lichess's feature set a few different ways: Full analysis (accuracy/elo estimations/eval graphs, etc) requir

五位历史人物为您的人生难题辩论,由马可·奥勒留给出最终裁决。
u/Rcoo232 · Reddit
I built a council of 5 historical figures that debates your hardest life decision (based on Karpathy's LLM Council) A few weeks ago, I came across Karpathy's "LLM Council" concept. You ask multiple Agents the same question independently, have them anonymously peer-review each other, then synthesise a final answer. The peer-review round is the genius part; models get surprisingly honest when critiquing anonymised responses. I turned it into a consumer product where the council members are hi

选择领导美国或中国,在策略游戏中竞争2030年AI竞赛。
micstradev · HN
I made a strategy game where you play the US or China through the AI race, 2026 to 2030, sixteen quarterly turns in the browser. One run takes about half an hour. At the start, the game seals two dice you never get to see. Inside: how hard alignment really is, and how fast takeoff compounds. You get eval reports, but only as ranges, and they flatter you most exactly when your systems are least aligned. At the end you get a debrief which shows what your evals said each quarter and also what was actually true. I lost every run I played myself so far. Every number in the game is source-backed or a labeled design choice. Some of them are wrong somewhere. There is an issue template for challenging a number with a better source, and the better source wins. No accounts, no tracking, no server, works offline after first load. AGPL, nonprofit. Cards and parameters are plain JSON. Contribution is possible without writing code. Would like to have your thoughts if it is fun to play, how you lik

Rust游戏玩家用的计算器和规划工具,适合游戏进程中快速查阅。
Rust Calculator — Stream 游戏 Rust 工具网站

GI Damage Calculator - 免费原神伤害计算器,可调整角色装备和敌人参数。
GI Damage Calculator — 《原神》伤害计算器,可调整角色、武器、圣遗物和敌人参数比较配装结果

用Schulte Table、Stroop Test等游戏提升专注力和认知速度。
Focus Game — 专注力训练小游戏集合,包含 Schulte Table、Stroop Test、Reaction Time Test 等浏览器训练工具