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列出产品,选择国家,通过竞价冲上每周国家排行榜。
@utkuagi · X

支付1美元提升排名,暂时拥有首页头条。
@shokhkarim1212 · X
can you outbid the #1 guy on

一个实时游戏,购买临时首页展示位,与其他玩家竞争页面所有权。
@realRaghavGupta · X

The Play Store leaderboard where the highest bidder wins.
@sahilrakhaiya · X

对比 MLB Elo 模型预测与 Polymarket 价格找价值下注。
@24Quiet · X

支付在排行榜上升级、防守位置、赚取赏金。
@solopribuilds · X
Day 29 of building in public I saw blowing up and thought: Why not build my own version? A few hours of vibe coding later, I launched: 🏆 Because shipping beats sitting on an idea. AI has made building easier than ever. The hard part now is distribution. How many alternatives are out there? Drop them in the comments 👇 I'll add a demo below.

花$1竞拍世界地图上的国家并用你的颜色涂绘。
@bahadirsilan · X

Compare SaaS prices by country. Same plan, cheaper region, on a world map.
@cryptulien · X

查看Xbox Game Pass各订阅层级包含哪些游戏。
midasz · HN
I've had a lot of side projects but I'm finally actually finishing some, and it's sort of useful so that's fun. Wanted to make it easy to see the difference between the Xbox Gamepass tiers, maybe you only need essential or premium - saving a few bucks. With Claude it's been pretty fun to add new features. Since there's no API for Leaving Soon I built a scraper, content gets parsed through an LLM call and matched to games. There's a swipe mechanism to favorite or trash games, so you comparison do

对比 450+ LLM API 模型定价,计算包含缓存和批处理的月度成本。
u/Greywolff06 · Reddit
I built LLMPrice — a free calculator for comparing LLM API costs across 450+ pricing routes I kept running into the same problem when comparing LLM APIs: the headline token price doesn't always tell you what your actual workload will cost. Caching, batch pricing, reasoning tokens, retries, different endpoints, and OpenRouter routes can change the result quite a bit. So I built LLMPrice.com. You enter your workload once — requests, input/output tokens, caching, retries, etc. — and it com

花钱竞价排名的排行榜。
@neil_xbt · X
24 hours ago, he didn't consider himself a developer. Today there's a live product taking real payments at built end-to-end with Claude Code. We both did not know what to expect, but built it either way. I've said it before: the honest version of these stories always has a part that was hard, and this one doesn't hide it. Read the full breakdown here.