
Wingbits.AI — Build aviation AI agents on verified flight data
与航空飞行数据交互,创建自动告警的AI监测智能体。
@yenalmh · X
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与航空飞行数据交互,创建自动告警的AI监测智能体。
@yenalmh · X

通过模拟和物流分析 FIFA World Cup 2026 小组赛难度。
@pgardunoc · X
I vibe coded this for the World Cup, and other projects

Bloxynator 是一款方块拼图浏览器游戏,拥有经典模式、每日挑战和全球排行榜。
@jovica_bojic · X
After months of building, my project is finally live. Bloxynator is a browser puzzle game built from scratch using vanilla JavaScript—no game engine, just web technologies. Now real work begins: improving, iterating, and shipping. 🎮 #buildinpublic

统一代码协助、交易工具和团队协作功能的AI驱动平台。
@ThrillStack · X


玩文字冒险游戏,通过编写Claude Skills和Agents来学习Claude Code。
afitnerd · HN
Text adventure to learn skills and agents

投线、躲避障碍、钓取物品并升级装备的钓鱼游戏。
@mobxgames · X
What do you think of my latest vibe-coded game? Feel free to try it out:

在受Joust启发的街机游戏中操控一只鸟击败对手。
novlrdotcom · HN
Beakdown – a game inspired by Joust/Skirmish

用弓箭狩猎目标的街机游戏。
@spt4d · X
Deployed the 16 games built with Codex and GameBlocks. A few examples: Most of my time is actually spent shaping the player experience. Many ideas emerge through playing and exploration rather than from the initial design — the loop seems to be build → play → discover → improve. Is it possible to build an agent harness that supports this discovery loop — not just one that optimizes against a predefined spec? Full game list:

引导LLM在最少步骤内逃离沙箱。
u/smakosh · Reddit
I made a game where an LLM has to escape a sandbox, and every move it makes is a real billed API call https://reddit.com/link/1vjv3lw/video/rvv7hiuprdih1/player Link: https://chat.llmgateway.io/escape/r/aqX41BDwlrje2tX5Me15 submitted by /u/smakosh to r/SideProject [link] [comments]

在SlipGrid的等距网格隐藏地雷中推断安全路径,可单人或与对手竞争。
@geeknux · X
i vibe coding a game called #Slipgrid, it built by #phaser. you can play it alone or with your friends or even bots in Multiplayer. it's already in development but you can find it in #phaser #gamedev #indiegame

录制你的60秒推销词,获得关于吸引力、清晰度和自信心的AI反馈以及改写版本。
@Ethan_Cohen07 · X
, feel free to reach out to discuss ideas