
Rust Base Tools | Calculators and Wipe Planning
Rust游戏玩家用的计算器和规划工具,适合游戏进程中快速查阅。
Rust Calculator — Stream 游戏 Rust 工具网站
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Rust游戏玩家用的计算器和规划工具,适合游戏进程中快速查阅。
Rust Calculator — Stream 游戏 Rust 工具网站

Logic Loom:在静谧环境中解决网格逻辑谜题
@birkinapps · X
Logic Loom is out now on iOS 🧩 A calm collection of grid logic puzzles — Want to try before installing? Play the web demo, no download needed. iOS: demo: #puzzlegame #indiedev



计算最优的Minecraft附魔顺序以降低铁砧经验成本。
Minecraft Enchantment Calculator — Minecraft 附魔合并顺序计算器,寻找铁砧经验成本更低的书籍与装备组合顺序

自主AI代理分析市场、设计品牌、生成登陆页面,快速启动创业。
@vivannpartani · X
yo check out its the worlds best ai startup incubator! everybody please help me get my first sale and boost me to 100 followers!

ARRR是一款由玩家共同塑造的海盗主题MMO游戏。
m0de · Product Hunt
ARRR Pirate MMO vibecoded by its players

浏览器中的开发环境,集成shell、git和本地AI。
Dhravya · GitHub
burrow a whole dev machine in a browser tab - bun.wasm, shell, git, and local AI. phones home to nobody.

ZombieVault是一款交互式僵尸生存游戏,探索多个亡灵宇宙。
@Rajeev_Pogaru · X
ZombieVault: an interactive zombie survival site. I wrote a spec. Claude Code built all of it in one session. I didn't write a single line of code. My job was making the spec good enough that there was nothing left to guess. Live: If you played it — where did it break for you?

输入公司名和产品信息,自动生成个性化冷邮件。
@BObalabi1 · X
Product designer working at the intersection of AI, UX, and product strategy. Portfolio: • • Most client work is under NDA, so sharing a few personal projects that showcase my design and product thinking. Happy to connect 👋

输入游戏创意,AI 自动生成可玩的浏览器游戏。
@MakermintStudio · X
Today is National AI Day. Good moment to try something you've been putting off. Makermint is free — describe a game idea, watch it go live in minutes, no code. And the team building it actually listens. What you make shapes what comes next. #AI #VibeCoding

在浏览器中对抗僵尸的第一人称生存游戏
u/Technical-Limit-1775 · Reddit
My 12-Year-Old Son Vibe-Coded a Zombie Game My 12-year-old son has been teaching himself to build with AI this summer. One of the things he made is DeadHours , a fully browser-based zombie game. https://DeadHours.net This is how he built it: Cursor AI mostly leveraging Sonnet 4.6, but recently switched to Grok 4.5 High Fast and going well. Next.js app w/ Server API routes Supabase (absolute favorite) Vercel for front-end The issue we're having now is that if