
DualChess — Chess meets Mini-Games
与AI或在线对手下棋,通过迷你游戏决定每次吃子。
@GeorgeGognadze · X
Hi, I’m building the new chess version where mini games decide the capture @dualchess
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与AI或在线对手下棋,通过迷你游戏决定每次吃子。
@GeorgeGognadze · X
Hi, I’m building the new chess version where mini games decide the capture @dualchess

在复古街机记忆游戏中翻转卡牌来配对。
@Bi35814Biruk · X
Check out what I just built with Lovable!

选择领导美国或中国,在策略游戏中竞争2030年AI竞赛。
micstradev · HN
I made a strategy game where you play the US or China through the AI race, 2026 to 2030, sixteen quarterly turns in the browser. One run takes about half an hour. At the start, the game seals two dice you never get to see. Inside: how hard alignment really is, and how fast takeoff compounds. You get eval reports, but only as ranges, and they flatter you most exactly when your systems are least aligned. At the end you get a debrief which shows what your evals said each quarter and also what was actually true. I lost every run I played myself so far. Every number in the game is source-backed or a labeled design choice. Some of them are wrong somewhere. There is an issue template for challenging a number with a better source, and the better source wins. No accounts, no tracking, no server, works offline after first load. AGPL, nonprofit. Cards and parameters are plain JSON. Contribution is possible without writing code. Would like to have your thoughts if it is fun to play, how you lik

Keyverse 是免费浏览器游戏系列,通过关卡教你 Mac 快捷键,无需下载。
@EjCruz77 · X
Just launched Keyverse — a free browser game that teaches you Mac keyboard shortcuts by playing, not memorizing. No install. No signup. Just open and train. #buildinpublic #indiedev #macOS

一个9岁小孩用 Claude Code 制作的街机游戏。
@DrJiangFunPlace · X
My 9 year old made this game with Claude Code. You are welcome to play. #gamedev #claudecode

SteamM - 即时租赁AAA、联机和双人游戏账户。
Steamm — 游戏账号租赁,为用户提供热门 3A、联机与双人游戏的在线租号

在AI游戏大师主持的多人策略游戏中竞争和统治
jklewis · HN
Machinations – a multiplayer strategy game where LLM is the game master

体验由AI构建的16款街机游戏合集。
@spt4d · X
Deployed the 16 games built with Codex and GameBlocks. A few examples: Most of my time is actually spent shaping the player experience. Many ideas emerge through playing and exploration rather than from the initial design — the loop seems to be build → play → discover → improve. Is it possible to build an agent harness that supports this discovery loop — not just one that optimizes against a predefined spec? Full game list:

免费HTML5小游戏集合,包括益智、休闲、动作、冒险多种类型游戏。
摸鱼小栈 — 小游戏集合 - [更多介绍](https://www.aolifu.org/article/moyu)

Hunter Store 安全游戏商店,支持邮箱认证、购物和后台管理。
@th7mn2 · X
Hey Riaz! Building Hunter Store—a secure Full-Stack Game Store (React/Node/MongoDB) 🎮 As a Cybersecurity student, I secured the full flow (Email OTP & Password reset) + built a sleek UI & Admin Panel! 🛡️ Demo: Code:


在浏览器中免费玩 HTML5 赛车、生存和漂移游戏。
Car Games Unblocked — 汽车驾驶类游戏网站