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Fractetris:每个像素都是一个完整的俄罗斯方块游戏。
farcaster · HN
On this page there are two complete recreations of the original Gameboy Tetris game based on the commented assembly code. On the top level there is a C version that compiles to WASM but on every pixel of that version there is a GLSL shader also implementing the complete original code with a AI player making virtual inputs! Everything was planned by me and coded by Claude Fable. Brazilian tileset generated by Gemini so I'm not technically using any copyrighted assets. Link to repo: https://github.com/ThiagoLira/Fractetris/tree/main

交互式绘制FF9海洋中的Wang瓦片程序化图案
jawnston · HN
made a fun little website with AI to explain how the Oceans in FFIX are authored after days of slamming my head against the keyboard trying to deconstruct it


用NanaVis将图片转换成3D模型,用于游戏、3D打印和Blender。
NanaVis — Nano Banana 驱动的 AI 图片编辑工具


用AI文本和图像快速生成和编辑高质量视觉。
AI-NanoBanana — AI 图像工作室,让你轻松把创意变成高质量视觉作品

Three.js打造的交互式3D圆柱形画廊,可拖动浏览
@kurichans_1996 · X
Cylindrical gallery built with @threejs 🤖 Generated with Claude Code Opus 4.7 demo:
用AI生成专业像素艺术精灵和图标,在浏览器中编辑和导出。
hugodpz · Product Hunt
AI Pixel Art Generator The professional AI pixel art generator for game developers


设计App Store截图集,配合3D设备框架、渐变背景和一键导出。
@MSiatrak · X
Checked my Umami stats this morning - straight from Claude Code via my Umami MCP 📊 ~30% of visitors are on mobile… and every single one hit the "desktop only" gate. Shown 11 times, 0 continued past it. A third of traffic couldn't even try it.
