
anime-last-stand
计算《Anime Last Stand》最优队伍组合的策略计算器。
Anime Last Stand Calculator — Anime Last Stand 游戏计算器,帮助玩家快速做出组队策略。
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计算《Anime Last Stand》最优队伍组合的策略计算器。
Anime Last Stand Calculator — Anime Last Stand 游戏计算器,帮助玩家快速做出组队策略。

用弓箭狩猎目标的街机游戏。
@spt4d · X
Deployed the 16 games built with Codex and GameBlocks. A few examples: Most of my time is actually spent shaping the player experience. Many ideas emerge through playing and exploration rather than from the initial design — the loop seems to be build → play → discover → improve. Is it possible to build an agent harness that supports this discovery loop — not just one that optimizes against a predefined spec? Full game list:


虚拟宠物伴侣,在你的 browser viewport 中爬行,根据 page topics 做出响应。
@fujidevv02 · X
the world's first context-aware, local AI browser pet companion!

Fractetris:每个像素都是一个完整的俄罗斯方块游戏。
farcaster · HN
On this page there are two complete recreations of the original Gameboy Tetris game based on the commented assembly code. On the top level there is a C version that compiles to WASM but on every pixel of that version there is a GLSL shader also implementing the complete original code with a AI player making virtual inputs! Everything was planned by me and coded by Claude Fable. Brazilian tileset generated by Gemini so I'm not technically using any copyrighted assets. Link to repo: https://github.com/ThiagoLira/Fractetris/tree/main

在街机点球游戏中瞄准、蓄力并射门得分。
@mark_ssesa9683 · X
Check out what I just built with Lovable!

10关3D碰碰车生存游戏,与AI对手竞争和收集道具。
@gear_web · X
Introducing Bumper Hearts 🎡💥 A 10-stage 3D bumper-car survival game built with Codex + GPT-5.6 Sol High: rival AI, power-ups, generated 3D art, anime intermissions, original audio, and a nostalgic pocket fairground. Play:


一款融合扫雷逻辑的益智游戏,通过策略发现隐藏的龙。
dragonsweeper — 创新型的扫雷游戏,融合了经典FC时代日式角色扮演和现代即时游戏元素


一款免费在线瓷砖拼图游戏,与朋友或电脑对战。
heliostatic · HN
A couple weeks ago we were on vacation with friends, and after the kids were asleep we played games -- mostly Qwirkle, which I had never played and am terrible at. I don't care about being terrible at games, so I made a web version to keep playing after vacation: build lines of tiles that share a color or a shape, 2-4 players (or add bots). I wanted it to be low friction, so there are no accounts. Your identity is an anonymous id in localStorage, and you can move it to another device by scanning a QR code or hitting a unique url. Start a game and text someone the link (game slugs are semi-memorable three word phrases), or "Play the computer" and you can play immediately against bots. Games are async-friendly with web push for turn notifications. The stack is one Node process on a small VM, Next.js + Socket.IO, no database. The server and the client use the same engine so moves validate optimistically, and the bots go through the same functions, so bot moves are always legal. State is

Almost Selected 让烦人的文本选择变成轻松有趣的拼图游戏。
@PreciseAccident · X
I turned one of the most frustrating mobile experiences into a tiny browser game. When the world's most frustrating text selection meets peaceful words.