
Swarmy · Autonomous QA agents for web & mobile
自动QA智能体测试网页和移动应用,发现流程和漏洞,重放测试场景。
@AbdullahYusufY · X
Here is ours We are developing autonomous QA agents feel free to check it out.
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自动QA智能体测试网页和移动应用,发现流程和漏洞,重放测试场景。
@AbdullahYusufY · X
Here is ours We are developing autonomous QA agents feel free to check it out.

由Codex和Grok驱动的AI笔记应用。
@Number1AIFanboy · X
I got to go to bed. More coding tomorrow. I just had a realization that I'm building cool shit, using @grok in an app that I built with Codex and refined with Grok. And now Grok just works on himself. LFG🚀 Drop me a note here: Get the app here (use LAUNCH50):

上传银行对账单和发票,自动生成分类账和GST对账账簿。
@pujaabharadwaj · X


编写目标,AI代理(Claude、Cursor、Codex)分解并执行编程任务。
dudemanAtl · HN
PlanWright – A control plane for AI coding agents

用于在 git worktrees 中并行运行多个 AI coding agents 的桌面应用
vuphanse

在浏览器中编写和运行代码,具有 AI 代码生成和自动修复功能。
@anish2good · X


3D骰子模拟工具,支持D4-D20,掷骰即得结果和总点数。
Nalife520 · V2EX
最近用 Codex 做了一个 3D 骰子! 最近做了一个很小的网页工具:3D 骰子。 做完后有点纠结: 这种小工具到底应该保持极简,还是把常见功能都补上? 抛骰子: https://wheelpage.com/zh/dice-roller/ Dice Roller: https://wheelpage.com/dice-roller/ 现在功能很简单:打开页面,点一下,骰子滚动,然后给出结果。 一开始觉得骰子就是 1 到 6 的随机数,应该很好做。 但做的时候发现,如果只是直接显示数字,又不太像“掷骰子”;做成 3D 动画,又担心有点多余。 现在倾向于先保持简单,打开就能用,不加太多设置。 顺便也做了一个抛硬币页面: https://wheelpage.com/zh/coin-flip/ 它和骰子类似,都是临时做随机决定的小工具。


AI 将故事转换成高清网络漫画,支持多种艺术风格和 4K 导出。
StarVeil AI - 星河入梦 — 使用AI生成连续漫画的网站

一款免费在线瓷砖拼图游戏,与朋友或电脑对战。
heliostatic · HN
A couple weeks ago we were on vacation with friends, and after the kids were asleep we played games -- mostly Qwirkle, which I had never played and am terrible at. I don't care about being terrible at games, so I made a web version to keep playing after vacation: build lines of tiles that share a color or a shape, 2-4 players (or add bots). I wanted it to be low friction, so there are no accounts. Your identity is an anonymous id in localStorage, and you can move it to another device by scanning a QR code or hitting a unique url. Start a game and text someone the link (game slugs are semi-memorable three word phrases), or "Play the computer" and you can play immediately against bots. Games are async-friendly with web push for turn notifications. The stack is one Node process on a small VM, Next.js + Socket.IO, no database. The server and the client use the same engine so moves validate optimistically, and the bots go through the same functions, so bot moves are always legal. State is