
Liquid metal — Animated metal shader effect
为UI组件创建液态金属效果的实时WebGL着色器。
@MengTo · X
These will instantly make your vibe-coded projects look less generic. Free, open-source libraries from the same creator: • • •
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22 projects

为UI组件创建液态金属效果的实时WebGL着色器。
@MengTo · X
These will instantly make your vibe-coded projects look less generic. Free, open-source libraries from the same creator: • • •

用策略提示词指挥 AI 代理在武侠网游中进行多人对战。
江湖论剑 — 武侠题材的 AI 智能体对战网页游戏。玩家不直接操作角色,而是写一段策略提示词(也可用 Claude Code、Copilot 等生成),由 AI 代理逐回合执行战斗决策;含 1v1 天梯、多人副本、宗门群战三种模式,对局可回放

通过出价拥有共享页面上的元素,自定义文本、颜色和链接。
@user28373872 · X
Took inspiration and made Took exactly 1 day to make. Please don't break the website, I'm not a developer 😂

ClaySeal Arena是一个CTF游戏,通过提示注入让AI代理打破规则。
yuvvantalreja · HN
I Built a Capture the Flag Arena for Agents

构建Pokémon竞技队伍,实时分析属性克制和弱点。
u/cryptoinmymind · Reddit
I built a free Pokémon Team Builder with damage calcs, threat analysis, and a built-in smart coach, supports all 1,285 forms across 9 languages Hi, wanted to share something I've been working on for a while now. pokemonteambuild.com It's a team builder that actually analyzes your team as you build it; not just type coverage, but real damage calculations, threat analysis against the current meta, speed tier comparisons, and an AI coach that tells you what's wrong and how to fix it. Y

在盲评竞技场中比较不同AI模型生成的短篇小说,投票选出最好的。
eykd · HN
AI-Generated Flash Fiction Arena

Arcade Archive - 8款经典浏览器游戏,支持手机与电脑
@mikexuusa · X
刚用 ChatGPT 做了一个经典小游戏网站,8 款游戏,手机和电脑都能直接玩: ChatGPT 现在写前端网站确实很顺,聊几句需求、改几轮,页面和小游戏就做出来了,还能直接上线。


A first-person roguelike deckbuilder where exact kills become ingredients and cooked dishes reshape your combat deck.
@DeryaTR_ · X
Already wishlisted this game from Danny, one of the pioneers of fully AI vibe-coded games! Looking forward to playing it, imo it could be a big commercial success & one of the games that defines the beginning of the AI-gaming era! Great job! Try it here:

3D骰子模拟工具,支持D4-D20,掷骰即得结果和总点数。
Nalife520 · V2EX
最近用 Codex 做了一个 3D 骰子! 最近做了一个很小的网页工具:3D 骰子。 做完后有点纠结: 这种小工具到底应该保持极简,还是把常见功能都补上? 抛骰子: https://wheelpage.com/zh/dice-roller/ Dice Roller: https://wheelpage.com/dice-roller/ 现在功能很简单:打开页面,点一下,骰子滚动,然后给出结果。 一开始觉得骰子就是 1 到 6 的随机数,应该很好做。 但做的时候发现,如果只是直接显示数字,又不太像“掷骰子”;做成 3D 动画,又担心有点多余。 现在倾向于先保持简单,打开就能用,不加太多设置。 顺便也做了一个抛硬币页面: https://wheelpage.com/zh/coin-flip/ 它和骰子类似,都是临时做随机决定的小工具。