
ARRR
ARRR是一款由玩家共同塑造的海盗主题MMO游戏。
m0de · Product Hunt
ARRR Pirate MMO vibecoded by its players
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ARRR是一款由玩家共同塑造的海盗主题MMO游戏。
m0de · Product Hunt
ARRR Pirate MMO vibecoded by its players


试玩由 Claude Fable 5 生成的 20 款经典网页小游戏,每款附带生成提示词。
yidaimaxia · V2EX
claude fable5 生成的游戏效果 最近 claude fable5 相当聒噪,我用这个模型一句话生成了 20 款经典的 H5 网页小游戏 为了方便大家试玩和研究,我把它们集成到了自己写的轻量级工具站里,并且将每款游戏生成所用到的完整英文 Prompt 提示词完全公开在了游戏详情页,可以使用这个 prompt 在其他模型跑跑看是啥效果。 👉 小游戏在线试玩与 Prompt 传送门: https://www.pokitx.com/zh/html-games 🎮 部分小游戏复刻 showcase: 森林冰火人 (Forest Ice & Fire) 复刻程度:完美还原了双人键盘控制、冰火物理陷阱的碰撞体积判定。 Prompt:我们在详情页附带了引导 AI 编写双人物理按键监听和关卡碰撞图纸的核心 Prompt 。 试玩 & 提示词: https://www.pokitx.com/zh/html-games/senlinbinghuoren 3D 坦克大战 (Tank Battle 3D) 技术要点:利用 H5 Three.js 库,由 AI 一

浏览ARC Raiders游戏的互动地图、任务指南和物品库。
Arcraiders.website — ARC raiders 游戏工具网站,功能比较丰富全面 - [更多介绍](https://arcraiders.website/quests)

计算《Anime Last Stand》最优队伍组合的策略计算器。
Anime Last Stand Calculator — Anime Last Stand 游戏计算器,帮助玩家快速做出组队策略。

60+破冰游戏,配套宾果卡和队名生成器,无需注册。
Icebreaker Games — 破冰游戏:搜索、筛选、按步骤直接开玩。

Blue White Flag - 节奏判断游戏,按箭头键跟随节拍并区分真假指令。
Blue White Flag — Play Blue Flag White Flag Games Online Free

Anime Fighting Simulator游戏数据和计算的计算器工具。
Anime Fighting Simulator Calculator — Roblox Anime Fighting Simulator游戏工具

查看Xbox Game Pass各订阅层级包含哪些游戏。
midasz · HN
I've had a lot of side projects but I'm finally actually finishing some, and it's sort of useful so that's fun. Wanted to make it easy to see the difference between the Xbox Gamepass tiers, maybe you only need essential or premium - saving a few bucks. With Claude it's been pretty fun to add new features. Since there's no API for Leaving Soon I built a scraper, content gets parsed through an LLM call and matched to games. There's a swipe mechanism to favorite or trash games, so you comparison do



选择领导美国或中国,在策略游戏中竞争2030年AI竞赛。
micstradev · HN
I made a strategy game where you play the US or China through the AI race, 2026 to 2030, sixteen quarterly turns in the browser. One run takes about half an hour. At the start, the game seals two dice you never get to see. Inside: how hard alignment really is, and how fast takeoff compounds. You get eval reports, but only as ranges, and they flatter you most exactly when your systems are least aligned. At the end you get a debrief which shows what your evals said each quarter and also what was actually true. I lost every run I played myself so far. Every number in the game is source-backed or a labeled design choice. Some of them are wrong somewhere. There is an issue template for challenging a number with a better source, and the better source wins. No accounts, no tracking, no server, works offline after first load. AGPL, nonprofit. Cards and parameters are plain JSON. Contribution is possible without writing code. Would like to have your thoughts if it is fun to play, how you lik