
Frictionless — Behavioural Intelligence for E-Commerce
分析客户摩擦点,获取优化建议以提高转化率。
@EnricoBoeker · X
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分析客户摩擦点,获取优化建议以提高转化率。
@EnricoBoeker · X

AI stock analysis platform for technical analysis, portfolio optimization, Monte Carlo simulations, DCF valuation, sentiment analysis, and quantitative investing tools.
@techfan_talos · X

在AI游戏大师主持的多人策略游戏中竞争和统治
jklewis · HN
Machinations – a multiplayer strategy game where LLM is the game master

在排名赛中学习扑克,获得AI求解器反馈和竞技评分。
u/atylerrice · Reddit
I videcoded an app like duolingo but for poker! Mostly with claude code and codex. My open claw agent runs bug hunts throughout the day and night and pushes fixes automatically. it also looks for bad design or design that is hard to understand and opens github issues for those automatically. It started with a prompt that was basically just build duolingo but for poker. with a loop since that was popular at the time. I’ve hit my token limit almost every week since starting whi

AI决策引擎,将商业问题转化为结构化、经过压力测试的战略决策。
@MeetRao202 · X
Check out what I just built with Lovable!

输入攻击和技能数据来比较 Survivor.io 的伤害计算与升级方案。
Survivor.io Calculator — 《弹壳特攻队》伤害与升级计算器,用统一参数比较装备、技能和升级方案

在浏览器中体验Tank & Tackle的反重力游戏。
@_kidrah_24 · X
I vibe coded this game recently try it . Used anti-gravity for this .

AI-powered ad campaign automation and optimization
u/DueDay2708 · Reddit
I Built a tool that finds winning ads, remixes them for your product, and scores the result before you spend money on it For months my process before launching any new ad was the same. I would dig through competitor ads manually, try to guess which ones were actually working, take notes on the angle and messaging, then build my own version and hope it landed. Sometimes it did. A lot of the time I only found out after spending real money. I tried a few ad spy tools and other AI

Rust游戏玩家用的计算器和规划工具,适合游戏进程中快速查阅。
Rust Calculator — Stream 游戏 Rust 工具网站

从8个兵开始,进化成独特的国际象棋军队。
penkovsky · HN
EvoChess – start with 8 pawns, evolve your army

用策略提示词指挥 AI 代理在武侠网游中进行多人对战。
江湖论剑 — 武侠题材的 AI 智能体对战网页游戏。玩家不直接操作角色,而是写一段策略提示词(也可用 Claude Code、Copilot 等生成),由 AI 代理逐回合执行战斗决策;含 1v1 天梯、多人副本、宗门群战三种模式,对局可回放

为原神角色计算伤害输出的免费计算器,支持自定义属性和预设。
GI Damage Calculator — 《原神》伤害计算器,可调整角色、武器、圣遗物和敌人参数比较配装结果