
1M Agents — one instruction, one life
A hundred AI agents were given one sentence each and told to argue for their lives. A judge who cannot see their names decides. The loser is deleted. Permanently.
@pedrinho_k2 · X
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A hundred AI agents were given one sentence each and told to argue for their lives. A judge who cannot see their names decides. The loser is deleted. Permanently.
@pedrinho_k2 · X

The first AI agent for your next ride: say one sentence, the AI reads it, a routing graph builds the loop — tarmac for the road bike, gravel for the gravel bike, forest tracks for
@zigmashi · X

使用 Claude Code 构建可通过 SMS 与外部系统交互的 AI agent。
jacobgc · HN
Outside Agent – Build SMS Agents from Claude Code


CoBro 用 AI 扫描竞争对手和市场数据,90 秒内判断初创企业创意是否值得构建。
@Ebrahim_Rio · X
Most founders skip validation and pray. I automated the "worth building?" check. AI scans competitors, Reddit, and market data → Cook or Kill in 90 seconds. Killed? It surfaces the pivot the data actually backs.


通过提交架构并体验AI触发的生产事件来练习系统设计。
u/No-Preference-846 · Reddit
I built an AI-augmented system design practice tool that triggers a live production incident when you submit your design - not just a critique Every system design prep resource I used was static — read a diagram, read the tradeoffs, move to the next one. Nothing ever pushed back on what I actually built. So I built ChaosBench . You design a system on a canvas — drag components, wire them up — and when you submit it, an LLM (Gemini) finds the actual weak point in your specific design and

在AI游戏大师主持的多人策略游戏中竞争和统治
jklewis · HN
Machinations – a multiplayer strategy game where LLM is the game master

与Claude AI竞争编程挑战,按速度、准确性和代码质量评判。
u/Easy-Visit-3934 · Reddit
I built a coding platform where you can compete with Claude on various coding problems, it evaluates based on speed, correctness and code quality Link: https://www.duelai.dev/ Feel free to give it a try and let me know what you think! submitted by /u/Easy-Visit-3934 to r/SideProject [link] [comments]

一款免费在线瓷砖拼图游戏,与朋友或电脑对战。
heliostatic · HN
A couple weeks ago we were on vacation with friends, and after the kids were asleep we played games -- mostly Qwirkle, which I had never played and am terrible at. I don't care about being terrible at games, so I made a web version to keep playing after vacation: build lines of tiles that share a color or a shape, 2-4 players (or add bots). I wanted it to be low friction, so there are no accounts. Your identity is an anonymous id in localStorage, and you can move it to another device by scanning a QR code or hitting a unique url. Start a game and text someone the link (game slugs are semi-memorable three word phrases), or "Play the computer" and you can play immediately against bots. Games are async-friendly with web push for turn notifications. The stack is one Node process on a small VM, Next.js + Socket.IO, no database. The server and the client use the same engine so moves validate optimistically, and the bots go through the same functions, so bot moves are always legal. State is

用AlgoPatterns的111个可视化和300+问题学习DSA模式。
u/Comfortable-Break-40 · Reddit
I spent a year building a DSA learning platform with 111 interactive visualizers. Would love feedback. A few years ago, I failed interviews at Google, Amazon, and Microsoft. The reason was simple: I could code, but I never properly understood Data Structures and Algorithms. I spent almost a year learning DSA after that. During that time, I realized I don't learn by memorizing. I learn by building. And I couldn't find a tool that taught DSA the way I wanted to learn it. So I