
Loomnox - Cinematic Horror AI Photo Editor
用Loomnox AI将照片转换为Y2K恐怖、复古和电影恐怖风格。
aighostface.org — Ghostface AI 生成器,将照片转换为 90 年代恐怖风格
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用Loomnox AI将照片转换为Y2K恐怖、复古和电影恐怖风格。
aighostface.org — Ghostface AI 生成器,将照片转换为 90 年代恐怖风格

使用 NASA 数据和 AI 占星术生成您的个性化星盘。
cosmogram · Product Hunt
www.cosmo-gram.com Astrology & AI

在这个基于浏览器的游戏中,调整 neural network weights 以适配数据曲线。
Gooblebrai

ZombieVault是一款交互式僵尸生存游戏,探索多个亡灵宇宙。
@Rajeev_Pogaru · X
ZombieVault: an interactive zombie survival site. I wrote a spec. Claude Code built all of it in one session. I didn't write a single line of code. My job was making the spec good enough that there was nothing left to guess. Live: If you played it — where did it break for you?

在浏览器中玩经典2048益智游戏。
surunzi · V2EX
没写过游戏尝试下,目前对普通人来说,写一个自己的简单小游戏,在开发这块确实已经不是什么困难的事了。 [2048]( https://tinker.liriliri.io/zh/guide/official-games/2048.html):[在线玩]( https://tinker.liriliri.io/games/2048/)  [扫雷]( https://tinker.liriliri.io/zh/guide/official-games/minesweeper.html):[在线玩]( https://tinker.liriliri.io/games/minesweeper/)  [蜘蛛纸牌]( https://tinker.liriliri.io/zh/guide/official-games/spider-solitaire.html):[在线玩]( https://tinker.liriliri.io/games/spider-solitaire/)  [滚石迷宫]( https://tinker.liriliri.io/zh/guide/official-games/ball-maze.html):[在线玩]( https://tinker.liriliri.io/games/ball-maze/) 
用AI智能体平台发现创意、研究主题并创建内容。
@gravibase · X
Discover how AI agents can turn ideas into content. Try GraviBase today:

TimeGuessr:根据AI生成的图片猜测时间和地点。
TimeGuessr — 给你一张图片,让你猜测图片发生的时间和地点。我们把 Timeguessr 的玩法原封不动地搬了过来,只是把图库换成了另一批“假照片”——全部由 AI 生成的过去 50 年里可能发生的瞬间


在 67 个互动世界中改变参数,探索物理、生物和天文学背后的规律。
@maker_jackie · X
我做了一个我自己会忍不住一直玩的网站 shape of world。 这是一个“可游玩的知识宇宙”:你可以改变地轴倾角,看四季怎样出现;把小行星砸向地球;拆开一头牛,找到吊龙和牛腱;还可以查看超酷炫的黑洞和太阳系。 现在有 67 个互动世界。免费、不用登录,打开就能玩。 👉

分享无法下载、截屏或转发的受保护视频。
@bunkercastDRM · X


选择领导美国或中国,在策略游戏中竞争2030年AI竞赛。
micstradev · HN
I made a strategy game where you play the US or China through the AI race, 2026 to 2030, sixteen quarterly turns in the browser. One run takes about half an hour. At the start, the game seals two dice you never get to see. Inside: how hard alignment really is, and how fast takeoff compounds. You get eval reports, but only as ranges, and they flatter you most exactly when your systems are least aligned. At the end you get a debrief which shows what your evals said each quarter and also what was actually true. I lost every run I played myself so far. Every number in the game is source-backed or a labeled design choice. Some of them are wrong somewhere. There is an issue template for challenging a number with a better source, and the better source wins. No accounts, no tracking, no server, works offline after first load. AGPL, nonprofit. Cards and parameters are plain JSON. Contribution is possible without writing code. Would like to have your thoughts if it is fun to play, how you lik