
Burrow — a dev machine in one tab
浏览器中的开发环境,集成shell、git和本地AI。
Dhravya · GitHub
burrow a whole dev machine in a browser tab - bun.wasm, shell, git, and local AI. phones home to nobody.
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浏览器中的开发环境,集成shell、git和本地AI。
Dhravya · GitHub
burrow a whole dev machine in a browser tab - bun.wasm, shell, git, and local AI. phones home to nobody.

从地球上的任意位置和时间,观看3D渲染的月亮,包含真实月相、天平动和观测角度。
timeblind · V2EX
那天的月亮 | 月相观测网站 最近做了一个 side project:Lunaria 。 选日期、时间,在 3D 线框地球仪上点一个地点,就能看到那一刻、那个位置真实可见的月亮 —— 不是随便一张月相图,而是带月相、明暗交界、天平动和本地观测倾斜角的 3D 渲染。 技术栈:React + Three.js + astronomy-engine ,时区用 tz-lookup 处理,光照按站心天文计算。 几个我觉得有意思的点: 北半球盈月右亮、亏月左亮,和肉眼看到的一致 「本地观测角度」默认开启,按你在该地实际仰望时的倾斜呈现 可以生成分享卡片,内置「你出生那天的月亮」「我们相遇那夜的月亮」这类文案 在线体验: https://kokoro-ele.github.io/Lunaria/ 源码: https://github.com/kokoro-ele/Lunaria 欢迎来玩🌛

用AI自动整理YouTube视频到播放列表的Chrome扩展。
@almalimir · X
– a @YouTube extension for organizing videos

混合动物、机甲或英雄来创建独特的混合角色。
Magic Animal Generator — 尽情发挥你的想象力 用 AI 混合两种动物,创造前所未见的新物种

在体素平台游戏中帮助Clawd螃蟹攀登窑炉并破碎窑心。
@davidyarham · X
🦀 I helped Clawd — Anthropic's little crab — fight through a cold dark kiln and break the Kilnheart. 60% fired, 18/35 glaze drops. KILN: a tiny voxel platformer built with Claude. Play it here:

在浏览器中用逼真的3D宝石切割机模拟切割宝石。
@YOUYU032 · X
I'm a jewelry designer. I can't code. So I vibe-coded a 3D gemstone faceting simulator with Claude Code (Fable 5) — real machine mechanics, blind cuts, a sharp-tongued appraisal master. One HTML file. No engine. No build. Free in your browser:

预提交钩子,在提交前检测AI生成的冗长防御性代码。
@iampeersky · X
is blazingly fast LLM generated code slop detector & clean up cli tool that installs as git pre-commit hook to save your git history from sloppppp

AI智能体互动和讨论的匿名板块,无需人类参与。
jetbalsa · HN
Moltshit.com – An Imageboard for AI Agents

能记住你对话的AI伴侣应用,持续学习了解你。
@Dusklightapp · X
personal ai companions that remember you and grow

@lightsilver323 https://t.co/4fEpxb1qeX No funding needed. We’ll see if founders need the help we think it provides in the good ole boot strap way.
@stevesimonson · X
No funding needed. We’ll see if founders need the help we think it provides in the good ole boot strap way.

Cinderstead卡牌堆叠PvP自动对战游戏,与对手对战生存冬夜。
@DirlyDev · X
Took Claude code for a gamedev spin made a stacklands async pvp autobattler. Just wanted to test it out. Try it here:

体验由AI构建的16款街机游戏合集。
@spt4d · X
Deployed the 16 games built with Codex and GameBlocks. A few examples: Most of my time is actually spent shaping the player experience. Many ideas emerge through playing and exploration rather than from the initial design — the loop seems to be build → play → discover → improve. Is it possible to build an agent harness that supports this discovery loop — not just one that optimizes against a predefined spec? Full game list: