
SPELLCRAFT — Generate Your Own Spells
用AI生成法术和装备,然后与对手战斗。
@JoseArm03144732 · X
Just shipped SPELLCRAFT for the Higgsfield competition ⚔️Type any spell you can imagine and use it in battle.Try it and tell me what you think:
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用AI生成法术和装备,然后与对手战斗。
@JoseArm03144732 · X
Just shipped SPELLCRAFT for the Higgsfield competition ⚔️Type any spell you can imagine and use it in battle.Try it and tell me what you think:

在AI游戏大师主持的多人策略游戏中竞争和统治
jklewis · HN
Machinations – a multiplayer strategy game where LLM is the game master

用策略提示词指挥 AI 代理在武侠网游中进行多人对战。
江湖论剑 — 武侠题材的 AI 智能体对战网页游戏。玩家不直接操作角色,而是写一段策略提示词(也可用 Claude Code、Copilot 等生成),由 AI 代理逐回合执行战斗决策;含 1v1 天梯、多人副本、宗门群战三种模式,对局可回放


免费 AI 聊天,支持多个模型(Grok 4 Fast、DeepSeek V3.1 等),无需登录。
Free AI for Everyone — 无需登录、完全免费的 AI(模型包括 Grok 4 Fast、DeepSeek V3.1 等)。可选择的模型以后可能会有所调整,但这个服务会长期提供,并且完全免费

用AI设计动漫角色,系统记住你的创作。
u/Desperate_Cherry2299 · Reddit
I built an anime character creator where the AI remembers your character — free beta, honest feedback wanted Solo project I've been shipping in small pieces: a browser anime character creator at https://milesenberg.com/animecreator/ The loop: design a character with instant vector-sketch feedback → generate the real AI artwork (Animagine XL via Replicate) → optionally give her a voice line. Free, works logged-out; an account just persists your gallery. The technically interesting part w

一键AI分析你的问题,能修就修,修不了就改名叫'character'。
@ma8nk · X
Built for fun with Claude Code. one button. You click, an AI from 2091 reads your life and sorts it out. The one worry it can't delete, it just renames to "character". Useless. But I laughed, then swallowed.

与Sable AI代理聊天扫描Web应用和API的漏洞。
@SableOffensive · X
Building Sable. An AaaS where specialized AI security agents perform penetration testing for web apps and APIs, helping teams find vulnerabilities before they reach production.

与AI驱动的历史人物进行跨时空的实时辩论。
回音堂 — 借助 AI,用对话的方式讲述历史故事 - [更多介绍](https://github.com/ruanqizhen/anachron)

将AI生成的文本转换为自然的人类写作。
fendouai · GitHub
humanize-text-skill Free AI Humanizer: Humanize AI Text Online

在这个多人空闲RPG中升级你的角色,即使离线也能继续进展
u/Jaebola · Reddit
I built a multiplayer browser RPG game (with heavy AI assistance) Like many other gamers, I believe I have a solid grasp of game design knowing the best approach and the most logical course of action when it comes to balancing mechanics or adding new features. I really wanted to channel the 50,000+ hours I’ve spent in multiplayer games primarily MOBAs, ARPGs, survival games, and MMORPGs into a finished product of my own. I had specific criteria from the very start: The gam

检查AI代理输出和操作是否符合策略,获得批准、拒绝、重写或升级决定。
u/danielbaker06072001 · Reddit
Most AI agent SaaS is just bad security with a nice dashboard Give a new employee access to Stripe, GitHub, Slack, and your CRM on day one, and you’d call it reckless. Give the same access to an AI agent, and we call it “autonomous.” That isn’t innovation. It’s skipping basic security because the demo looks cool. Full disclosure: I’m building TrustLoopGuard around this problem, so I’m obviously biased. While testing one MCP connection, I realized I had decided what the agent could a