
Retro Tetris
在浏览器中玩复古风格的Tetris游戏。
@AIandDesign · X
Tetris is insanely hard to beat. I created a neat retro-style clone as my very first stab at vibe-coding a game. Check it out!
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在浏览器中玩复古风格的Tetris游戏。
@AIandDesign · X
Tetris is insanely hard to beat. I created a neat retro-style clone as my very first stab at vibe-coding a game. Check it out!

Makermint:根据描述用 AI 生成可玩浏览器游戏,无需编码。
@MakermintStudio · X
Today is National AI Day. Good moment to try something you've been putting off. Makermint is free — describe a game idea, watch it go live in minutes, no code. And the team building it actually listens. What you make shapes what comes next. #AI #VibeCoding

具有自定义皮肤和功能炮的3D象棋游戏。
@dropday_ai · X
Check out AI Chess by @andrew_blumson. It's a 3D chess game with custom skins and even functional cannons. The creator added complex features like new units and skin systems using "vibe coding". Try the playable demo.

SteamM - 即时租赁AAA、联机和双人游戏账户。
Steamm — 游戏账号租赁,为用户提供热门 3A、联机与双人游戏的在线租号

体验由AI构建的16款街机游戏合集。
@spt4d · X
Deployed the 16 games built with Codex and GameBlocks. A few examples: Most of my time is actually spent shaping the player experience. Many ideas emerge through playing and exploration rather than from the initial design — the loop seems to be build → play → discover → improve. Is it possible to build an agent harness that supports this discovery loop — not just one that optimizes against a predefined spec? Full game list: