
#1 AI World Generator | Real-Time Interactive Worlds
用AI World Generator从文本和照片实时生成互动3D世界,用于游戏、研究和机器人。
ai world generator — 用文本和照片生成自然风光视频的 AI 工具网站
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用AI World Generator从文本和照片实时生成互动3D世界,用于游戏、研究和机器人。
ai world generator — 用文本和照片生成自然风光视频的 AI 工具网站

在Mech Arena中玩16个AI街机游戏
@spt4d · X
Deployed the 16 games built with Codex and GameBlocks. A few examples: Most of my time is actually spent shaping the player experience. Many ideas emerge through playing and exploration rather than from the initial design — the loop seems to be build → play → discover → improve. Is it possible to build an agent harness that supports this discovery loop — not just one that optimizes against a predefined spec? Full game list:

与AI庄家对战7 Takes,这是一款考验记忆和勇气的纸牌游戏。
u/termicrafter16 · Reddit
A friend taught me a Slovenian card game two days ago. GPT-5.6 Sol helped me turn our argument into an AI opponent. Two days ago, a friend taught me Sedmice, a traditional card game we play in Slovenia. The rules are simple, but we quickly got into an argument about the best moves. Naturally, I decided the reasonable way to settle it was to build an AI opponent. I wrote out the rules, project specification, architecture, and implementation details, then handed the logic to GPT-5.6 Sol. Ab


选择领导美国或中国,在策略游戏中竞争2030年AI竞赛。
micstradev · HN
I made a strategy game where you play the US or China through the AI race, 2026 to 2030, sixteen quarterly turns in the browser. One run takes about half an hour. At the start, the game seals two dice you never get to see. Inside: how hard alignment really is, and how fast takeoff compounds. You get eval reports, but only as ranges, and they flatter you most exactly when your systems are least aligned. At the end you get a debrief which shows what your evals said each quarter and also what was actually true. I lost every run I played myself so far. Every number in the game is source-backed or a labeled design choice. Some of them are wrong somewhere. There is an issue template for challenging a number with a better source, and the better source wins. No accounts, no tracking, no server, works offline after first load. AGPL, nonprofit. Cards and parameters are plain JSON. Contribution is possible without writing code. Would like to have your thoughts if it is fun to play, how you lik
用AI生成专业像素艺术精灵和图标,在浏览器中编辑和导出。
hugodpz · Product Hunt
AI Pixel Art Generator The professional AI pixel art generator for game developers

输入游戏描述生成可玩的复古游戏,可分享和混音。
@describegames · X
We are seeing so many games on the timeline built with Claude Fable But what happens on July 7 when Fable becomes too expensive for most people, and everyone still wants to build cool AI games? is your answer.



用NanaVis将图片转换成3D模型,用于游戏、3D打印和Blender。
NanaVis — Nano Banana 驱动的 AI 图片编辑工具

在这款5分钟交互式游戏中审问AI嫌疑人来破案。
@Kamphey · X
I made a 5 minute crime solving game. try it out. You get to talk to a suspect and interrogate them.

Aivie是为7-9岁孩子设计的AI学习平台,通过游戏化课程学习编程和科技。
u/Designer_Process_715 · Reddit
I built a free AI tutor for kids that remembers each kid and makes learning feel like a game I'm a software engineer and dad of three. My two older kids were deep in YouTube Shorts and Roblox, and I didn't mind the screen — I minded that they walked away with nothing. So over the last ~7 months I built the thing I wished existed. It's called Aivie Spark. My favorite moment testing it: my son hit a Boss Challenge on a math topic and got stuck. Instead of giving up — or getting the answer