
Machinations
在AI游戏大师主持的多人策略游戏中竞争和统治
jklewis · HN
Machinations – a multiplayer strategy game where LLM is the game master
完整作品展
技术栈
18 projects

在AI游戏大师主持的多人策略游戏中竞争和统治
jklewis · HN
Machinations – a multiplayer strategy game where LLM is the game master

用摄像头与AI对战Rock-Paper-Scissors,享受复古90年代像素风格。
@web3_key · X
用Claude AI 做了一个RPS经典游戏,结合了动态捕捉

用 Etch 追踪、回放和验证 AI 代理的决策。
u/Funky_Chicken_22 · Reddit
OSS to SaaS positioning problem: when the user persona and the buyer persona are completely disjoint Founder here. Sharing a positioning problem I think a lot of OSS-to-SaaS founders hit and don't talk about publicly. Context: I have been running an OSS project (world-model-mcp) with ~2,500 monthly PyPI installs. Two weeks ago I opened up the hosted companion, Etch, at etch.systems. Launched publicly on Product Hunt at 12:00 PDT yesterday. The positioning problem: OSS user persona: in

选择领导美国或中国,在策略游戏中竞争2030年AI竞赛。
micstradev · HN
I made a strategy game where you play the US or China through the AI race, 2026 to 2030, sixteen quarterly turns in the browser. One run takes about half an hour. At the start, the game seals two dice you never get to see. Inside: how hard alignment really is, and how fast takeoff compounds. You get eval reports, but only as ranges, and they flatter you most exactly when your systems are least aligned. At the end you get a debrief which shows what your evals said each quarter and also what was actually true. I lost every run I played myself so far. Every number in the game is source-backed or a labeled design choice. Some of them are wrong somewhere. There is an issue template for challenging a number with a better source, and the better source wins. No accounts, no tracking, no server, works offline after first load. AGPL, nonprofit. Cards and parameters are plain JSON. Contribution is possible without writing code. Would like to have your thoughts if it is fun to play, how you lik

创建、发布和游玩AI生成的应用和游戏。
@Starexgames2026 · X
Hey elon :D is it ok if I can make it in my app so people can use their supergrok sub to build with the AI in the app? Its like X but for vibe coded apps :3 very simular to websim before but with a X interface :D it would mean a lot :D

用策略提示词指挥 AI 代理在武侠网游中进行多人对战。
江湖论剑 — 武侠题材的 AI 智能体对战网页游戏。玩家不直接操作角色,而是写一段策略提示词(也可用 Claude Code、Copilot 等生成),由 AI 代理逐回合执行战斗决策;含 1v1 天梯、多人副本、宗门群战三种模式,对局可回放